Apocalypse Now poster

Apocalypse Now

1979147 minutesR
7.8
Arcplot Score
⭐ Excellent
Unverified
8.4IMDb
🍅 90%Rotten Tomatoes
Ⓜ️ 94/100Metacritic
🎬 8.3TMDb
📊 7.2Popularity
🏆Won 2 Oscars. 21 wins & 33 nominations total
Genre: Drama, Mystery, War
It is the height of the war in Vietnam, and U.S. Army Captain Willard is sent by Colonel Lucas and a General to carry out a mission that, officially, 'does not exist - nor will it ever exist'. The mission: To seek out a mysterious Green Beret Colonel, Walter Kurtz, whose army has crossed the border into Cambodia and is conducting hit-and-run missions against the Viet Cong and NVA. The army believes Kurtz has gone completely insane and Willard's job is to eliminate him. Willard, sent up the Nung River on a U.S. Navy patrol boat, discovers that his target is one of the most decorated officers in the U.S. Army. His crew meets up with surfer-type Lt-Colonel Kilgore, head of a U.S Army helicopter cavalry group which eliminates a Viet Cong outpost to provide an entry point into the Nung River. After some hair-raising encounters, in which some of his crew are killed, Willard, Lance and Chef reach Colonel Kurtz's outpost, beyond the Do Lung Bridge. Now, after becoming prisoners of Kurtz, will Willard & the others be able to fulfill their mission?

Box Office

Budget:$31.5M
Revenue:$150.0M
Profit:$118.5M

Arcplot Score Breakdown

Beat Timing Precision6.3/10
Emotional Arc Impact10/10
Thematic Consistency7/10
Overall Score7.8/10

Beat Sheet

15 plot points

Apocalypse Now Arcplot
1
Opening Image
1 min
2
Theme Stated
5 min
3
Set-Up
15 min
4
Catalyst
25 min
5
Debate
40 min
6
Break Into Two
50 min
7
B Story
65 min
8
Fun and Games
80 min
9
Midpoint
95 min
10
Bad Guys Close In
110 min
11
All Is Lost
125 min
12
Dark Night of the Soul
135 min
13
Break Into Three
140 min
14
Finale
145 min
15
Final Image
147 min

Emotional Arc

+100-10

Plot Points

#1

Opening Image

1 min

Helicopters and Napalm over Vietnam jungle. Chaos and war atmosphere established.

#2

Theme Stated

5 min

Capt. Willard receives mission: find and terminate Colonel Kurtz. Theme: morality, madness, and darkness of war.

#3

Set-Up

15 min

Willard introduced as seasoned, conflicted soldier. Crew and mission set. Stakes defined.

#4

Catalyst

25 min

Willard officially tasked with mission. Conflict begins. War and danger intensify.

#5

Debate

40 min

Willard questions morality of mission. Psychological tension and war trauma explored.

#6

Break Into Two

50 min

Journey upriver begins. Crew and environment increasingly hostile. Threshold into heart of darkness crossed.

#7

B Story

65 min

Encounters with Colonel Kilgore and other soldiers. War absurdity, human behavior explored. Emotional stakes deepen.

#8

Fun and Games

80 min

Encounters, river battles, and skirmishes. Tension, surrealism, and danger escalate.

#9

Midpoint

95 min

Willard reaches deeper into territory. Encounters psychological horrors and moral ambiguity. False victory or understanding.

#10

Bad Guys Close In

110 min

Environmental dangers, crew conflicts, and increasing madness threaten mission. Stakes skyrocket.

#11

All Is Lost

125 min

Approaching Kurtz’s compound. Crew decimated, Willard isolated. Despair and moral darkness peak.

#12

Dark Night of the Soul

135 min

Willard contemplates humanity, war, and his own role. Psychological climax.

#13

Break Into Three

140 min

Willard resolves to complete mission. Moral and emotional catharsis begins.

#14

Finale

145 min

Confrontation with Kurtz. Willard kills Kurtz, symbolic and literal resolution.

#15

Final Image

147 min

Willard leaves compound silently. War, madness, and moral ambiguity linger. Psychological closure reached.