Indiana Jones and the Kingdom of the Crystal Skull poster

Indiana Jones and the Kingdom of the Crystal Skull

2008122 minutesPG-13
6.8
Arcplot Score
📊 Solid
Unverified
6.2IMDb
🍅 77%Rotten Tomatoes
Ⓜ️ 65/100Metacritic
🎬 6.0TMDb
📊 5.7Popularity
🏆Nominated for 1 BAFTA Award10 wins & 42 nominations total
Directed by: Steven Spielberg
During the Cold War, Soviet Agents watch Professor Henry "Indiana" Jones, Jr. (Harrison Ford), when a young man brings him a coded message from an aged, demented colleague, Professor Harold Oxley (Sir John Hurt). Led by the brilliant Irina Spalko (Cate Blanchett), the Soviets tail Jones and the young man, Mutt Williams (Shia LeBeouf), to Peru. With Oxley's code, they find a legendary skull made of a single piece of quartz. If Jones can deliver the skull to its rightful place, all may be well. But if Irina takes it to its origin, she'll gain powers that could endanger the West. Aging professor and young buck join forces with a woman from Jones' past, Marion Ravenwood (Karen Allen), to face the dangers of the jungle, Russia, and the supernatural.

Box Office

Budget:$185.0M
Revenue:$786.6M
Profit:$601.6M

Arcplot Score Breakdown

Beat Timing Precision7/10
Emotional Arc Impact3.5/10
Thematic Consistency10/10
Overall Score6.8/10

Beat Sheet

15 plot points

Indiana Jones and the Kingdom of the Crystal Skull Arcplot
1
Opening Image
1 min
2
Theme Stated
12 min
3
Set-Up
18 min
4
Catalyst
25 min
5
Debate
32 min
6
Break Into Two
42 min
7
B Story
52 min
8
Fun and Games
65 min
9
Midpoint
75 min
10
Bad Guys Close In
88 min
11
All Is Lost
98 min
12
Dark Night of the Soul
105 min
13
Break Into Three
110 min
14
Finale
116 min
15
Final Image
121 min

Emotional Arc

+100-10

Plot Points

#1

Opening Image

1 min

Area 51, Nevada 1957. Indy captured by Soviets. KGB searching warehouse. Cold War era. Older Indiana Jones. Different enemy, different era. Irina Spalko psychic Soviet agent. Searching for magnetic crate. Adventure continues.

#2

Theme Stated

12 min

Mac: "We have got to earn a living." Indy: "I do not think I am the money type." Theme of legacy, knowledge vs. treasure, and aging hero finding purpose beyond adventure. Passing torch to new generation.

#3

Set-Up

18 min

Indy escapes. Nuclear test. Survives in lead-lined fridge. Returns to Marshall College. FBI suspicious. Accused of being communist. Dean Stanforth defends him. Contemplating retirement. Older, alone. Marion reference. Past haunting him.

#4

Catalyst

25 min

Mutt Williams arrives. Message from Harold Oxley, Indy mentor. Oxley found crystal skull in Peru. Kidnapped. Mother captured too. Mutt asks help. Mystery pulling Indy back. One more adventure. Purpose renewed.

#5

Debate

32 min

Should Indy help or stay retired? Too old for this? But Oxley friend. Crystal skull legend of Akator. Ultimate archaeological prize. Cannot resist. Teaching Mutt. Reluctant mentor. Entering adventure again despite age.

#6

Break Into Two

42 min

Peru. Mental hospital. Find Oxley mad, obsessed with skull. Clues in cell. Soviets attack. Motorcycle chase through campus. Mutt skilled. Working together. Enter world of crystal skull quest racing Soviets. Adventure on!

#7

B Story

52 min

Indy and Mutt relationship. Rebellious kid, aging adventurer. Mentorship forming. Mutt learning. Indy teaching. Father figure dynamic. "Part time" quote. Building connection. Mutt represents youth, Indy experience. Generations meeting.

#8

Fun and Games

65 min

Nazca lines. Grave robbing. Crystal skull found! Jungle chase. Mutt sword fighting. Quicksand. Promise: classic Indy adventure with new sidekick. Jungle temples, ancient mysteries, narrow escapes. Old magic returning.

#9

Midpoint

75 min

Captured by Spalko. Reveals Mutt mother is Marion! Indy shocked. Mutt is his son! False victory: skull recovered but prisoners. Stakes raised enormously: not just adventure, family reunited. Indy has son. Everything changed.

#10

Bad Guys Close In

88 min

Akator temple. Skull wants to return home. Oxley leading. Soviets controlling. Indy and Marion rekindling. Mutt angry at Indy for leaving Marion. Family drama amid adventure. Giant ants. Waterfalls. Close to answers but surrounded.

#11

All Is Lost

98 min

Temple chamber. 13 crystal beings. Spalko demands knowledge. Skull connects. Too much information kills her. Temple collapsing. Water flooding. Must escape. Marion, Mutt, Oxley, and Indy running. Ancient city destroying itself. Almost trapped.

#12

Dark Night of the Soul

105 min

Escaping collapsing temple. Soviets dead. Oxley recovering sanity. Mutt still processing father revelation. Indy unsure how to be father. Saved but uncertain future. Adventure ending but life complications beginning.

#13

Break Into Three

110 min

Spaceship departs. Dimension travelers not aliens. Knowledge returned. Synthesis: some mysteries should remain mysterious. Adventure complete. Family reunited. Indy ready for new chapter. Acceptance of age and fatherhood.

#14

Finale

116 min

Wedding. Indy and Marion finally married. Oxley restored. Mutt accepted. Family together. Stanforth reinstates Indy. New beginning. Adventure led to love. Son found. Legends continue but family matters most.

#15

Final Image

121 min

Wind blows Indy hat toward Mutt. Mutt reaches for it - Indy grabs it first. Still his adventure. Not retiring yet. Father and son. Marion smiling. Legacy continues but old hero not done. Passing torch later.