Ran poster

Ran

1985162 minutesR
5.7
Arcplot Score
📝 Unconventional
Unverified
6.5IMDb
🍅 33%Rotten Tomatoes
Ⓜ️ 47/100Metacritic
🎬 6.7TMDb
📊 5.9Popularity
🏆Nominated for 1 Oscar. 5 wins & 7 nominations total
Directed by: Akira Kurosawa
Only a few years after the all-out guerrilla war in First Blood (1982), John Rambo's former commanding officer, Colonel Sam Trautman, pulls him out of jail, only to send him back to a place he swore never to return: the impenetrable jungles of Vietnam. Entrusted with the dangerous task of collecting evidence that American POWs are still being held captive, Rambo agrees to infiltrate the unknown zone, and before long, he finds himself double-crossed, marooned behind the enemy lines. Once, John fought for his country. Now, the government has left him for dead in a Soviet-infested land. Can Rambo fulfil his suicide mission? Will he deliver his lethal justice?

Box Office

Budget:$44.0M
Revenue:$300.4M
Profit:$256.4M

Arcplot Score Breakdown

Beat Timing Precision6.5/10
Emotional Arc Impact5.5/10
Thematic Consistency5/10
Overall Score5.7/10

Beat Sheet

15 plot points

Ran Arcplot
1
Opening Image
1 min
2
Theme Stated
15 min
3
Set-Up
30 min
4
Catalyst
40 min
5
Debate
50 min
6
Break Into Two
60 min
7
B Story
70 min
8
Fun and Games
85 min
9
Midpoint
95 min
10
Bad Guys Close In
110 min
11
All Is Lost
130 min
12
Dark Night of the Soul
145 min
13
Break Into Three
150 min
14
Finale
158 min
15
Final Image
162 min

Emotional Arc

+100-10

Plot Points

#1

Opening Image

1 min

Hidetora Ichimonji, aging warlord, ruling Japan. Lavish castle, loyal retainers. Family hierarchy and tension established.

#2

Theme Stated

15 min

Theme of power, loyalty, betrayal, and the consequences of ambition. Foreshadowing tragedy.

#3

Set-Up

30 min

Hidetora decides to divide his kingdom among three sons. Introduces sons Taro, Jiro, Saburo and their personalities. Foreshadows conflict.

#4

Catalyst

40 min

Saburo protests division. Hidetora dismisses him angrily. Seeds of betrayal planted.

#5

Debate

50 min

Taro and Jiro plot to consolidate power. Hidetora begins to lose control. Family loyalty questioned.

#6

Break Into Two

60 min

Hidetora stripped of power, forced into exile. Enters the chaos of his sons’ betrayal.

#7

B Story

70 min

Kikuchiyo subplot: loyalty, innocence, and moral compass amidst chaos. Humanizes tragedy.

#8

Fun and Games

85 min

Sons engage in battles for territory. Intrigue, alliances, and warfare escalate. Hidetora witnesses destruction.

#9

Midpoint

95 min

Hidetora’s family torn apart. False hope briefly appears as alliances shift. Stakes deepen; loss becomes personal.

#10

Bad Guys Close In

110 min

Betrayals compound. Sons turn on each other. Villainy and chaos intensify. Emotional and moral stakes peak.

#11

All Is Lost

130 min

Hidetora faces complete ruin. Son Taro dead. Betrayal by Jiro confirmed. Emotional low point for all.

#12

Dark Night of the Soul

145 min

Hidetora reflects on past hubris, mistakes, and loss. Regret and realization of impermanence.

#13

Break Into Three

150 min

Saburo gathers forces to confront brothers. Strategy and moral resolve unite heroes. Transition to final act.

#14

Finale

158 min

Climactic battle. Jiro dies, Taro dead, Saburo victorious but battered. Hidetora reconciles with fate, accepts consequences.

#15

Final Image

162 min

Hidetora dies alone in ruins, peaceful acceptance. Cycle of violence and consequences complete. Moral weight of choices reflected in devastation.